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Tuesday, March 4, 2014

A Virtual Game World Framework In NodeJS

I have been spending many of my creative hours, in these past months, working on a big project of mine. I call it Node World.  ***THUNDER CLASH***

The Open Source Code on GitHub

My Announcement of Node World on GameDev

A Live Demo For Developers

In summary, it is a framework for MMO's. It is intended to help developers and MMO fans - programmers, writers, and artists, express their ideas in a virtual world, without having to do everything from scratch.

I've found much inspiration in modern manga, such as Sword Art Online.
In elaboration, however, Node World has been my dream for several years. Ever since I realized how modern games are limited. How repetitive and inflexible they remain. I wanted to have a game world, where many players can join together, and not only explore and do combat, but also make a difference, in the game world itself!

I am looking for developers to join me! NodeJS is a relatively easy programming language, and I am doing my best, for the sake of modifications, to keep the code simple and readable. Contact me, if you want to inquire about it!

And our manga seers are only improving!
The goals of Node World are well defined:

1) The server seamlessly integrates any client into itself: Text, 2D, and 3D.

2) The project is modular, both in code and in functionality, so that programmers can easily modify and add to the project, and players can modify and add to the virtual world, without editing the code, at all.

If you have any ideas you want to share, then comment below, and say what this project brings to your mind. :-)

Sunday, August 18, 2013

NodeJS, WebSocket & Elves Versus Trolls (Demo 0.2)

Oh, fantasy worlds. How amusing you are.
Finally, I have finished my 0.2 Demo of Elves Versus Trolls!~ (Link)

When I was trying to make the crappy Demo 0.1 (Link), I did not even imagine that a couple of weeks later, I would be running my own working server and simple demo game client. I must have spent pretty much every waking minute of these previous two weeks, just to get this up and live. :-D

So, what is this about? This new and exciting demo (Link) is the fruit of my previous work and vision. Those pretty flowcharts and Wiki, yes. I am actually making a game, or demo, of these wonderful ideas. While my 0.1 demo was intended as a test, just to see if C2 could deliver what I wanted, this 0.2 demo is completely different! It is far from being a real game with actual content; but, using random free sprites (and bit of music, too) to represent how the game would work, I aimed to have this demo show, generally, how I imagined this game to be. This means, very simple interface, with some basic multiplayer options, and a little bit of fun virtual world to roam.

Construct 2 by Scirra
How am I making it? I am using Construct 2 for the game itself, and NodeJS with WebSocket for a simple server, that integrates well. I wish I could buy C2 :S What a wonderful tool it is. Making cute complex games without almost any coding!

Check it out and tell me what you think! About its' potential, of course, and not about its' current incomplete state! Doh! ;-) Later on, I will start preparations for Demo 0.3, in which I am planning to set up the game World (rivers, lakes, mountains, etcetera..) and work seriously on the User Interface - all those nifty buttons and texts.

Until next time, or if I finally do the Elves article followup from last time's Troll article. Cheers.

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